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/ride

Make one entity ride another, or dismount it.

Try in Simulator

At a glance

Syntax

Syntax
/ride <target> mount <vehicle>
commandtargetcoordsvaluerequiredoptional

See it

What it does

/
Command executed

Anatomy

Every part, explained

  1. 1
    /rideCommandRequired

    Controls who is riding what.

  2. 2
    <target>RiderRequired

    The entity that climbs on, e.g. @s.

  3. 3
    mountActionRequired

    Use 'mount' to ride or 'dismount' to get off.

  4. 4
    <vehicle>VehicleRequired

    The entity to ride on.

Your turn

Try it yourself

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Copy & paste

Examples

/ride @s mount @e[type=horse,limit=1]

Hop onto the nearest horse.

/ride @s dismount

Get off whatever you're riding.

/ride @e[type=zombie,limit=1] mount @e[type=chicken,limit=1]

Make a chicken jockey.

Avoid these

Common mistakes

/ride @s mount horse
/ride @s mount @e[type=horse,limit=1]

The vehicle must be a selected entity, not a type name.

/ride @s dismount @e
/ride @s dismount

Dismount takes no vehicle — just the rider.

Keep going

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