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๐Ÿด
FunJava โœ“Bedrock โœ“

/ride

Make one entity ride another, or dismount it.

Overview

What is the /ride command?

The /ride command makes one entity start or stop riding another โ€” putting a player on a horse, stacking mobs, or mounting an invisible armor stand for camera effects. It's a newer command that opened up rides and mounts that were previously hard to script.

It's widely used in maps for vehicles, cutscenes and creative entity contraptions.

When to use it: Use /ride to mount or dismount entities programmatically โ€” vehicles, stacked mobs, or camera rigs.

At a glance

Syntax

Syntax
/ride <target> mount <vehicle>
commandtargetcoordsvaluerequiredoptional

See it

What it does

๐Ÿท
One entity rides another

Anatomy

Every part, explained

  1. 1
    /rideCommandRequired

    Controls who is riding what.

  2. 2
    <target>RiderRequired

    The entity that climbs on, e.g. @s.

  3. 3
    mountActionRequired

    Use 'mount' to ride or 'dismount' to get off.

  4. 4
    <vehicle>VehicleRequired

    The entity to ride on.

Your turn

Try it yourself

Playground
4 tokens ยท press Enter to run

Copy & paste

Examples

/ride @s mount @e[type=horse,limit=1]

Hop onto the nearest horse.

/ride @s dismount

Get off whatever you're riding.

/ride @e[type=zombie,limit=1] mount @e[type=chicken,limit=1]

Make a chicken jockey.

Avoid these

Common mistakes

โœ•/ride @s mount horse
โœ“/ride @s mount @e[type=horse,limit=1]

The vehicle must be a selected entity, not a type name.

โœ•/ride @s dismount @e
โœ“/ride @s dismount

Dismount takes no vehicle - just the rider.

Good to know

Frequently asked questions

How do you make an entity ride another?
Run /ride <rider> mount <vehicle>, e.g. /ride @s mount <entity> to start riding it.
How do you dismount with /ride?
Use /ride <rider> dismount to get the rider off whatever they're riding.
What can you do with /ride in maps?
It powers custom vehicles, mob stacks, and smooth camera moves by riding an invisible, moving entity.

Keep going

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