🐴
Fun
/ride
Make one entity ride another, or dismount it.
At a glance
Syntax
Syntax
/ride <target> mount <vehicle>commandtargetcoordsvaluerequiredoptional
See it
What it does
/
Command executed
Anatomy
Every part, explained
- 1
CommandRequired/rideControls who is riding what.
- 2
RiderRequired<target>The entity that climbs on, e.g. @s.
- 3
ActionRequiredmountUse 'mount' to ride or 'dismount' to get off.
- 4
VehicleRequired<vehicle>The entity to ride on.
Your turn
Try it yourself
Playground
4 tokens · press Enter to run
Copy & paste
Examples
/ride @s mount @e[type=horse,limit=1]Hop onto the nearest horse.
/ride @s dismountGet off whatever you're riding.
/ride @e[type=zombie,limit=1] mount @e[type=chicken,limit=1]Make a chicken jockey.
Avoid these
Common mistakes
✕
/ride @s mount horse✓
/ride @s mount @e[type=horse,limit=1]The vehicle must be a selected entity, not a type name.
✕
/ride @s dismount @e✓
/ride @s dismountDismount takes no vehicle — just the rider.
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